Release
1.49
October 6, 2026
UPDATED
Force Armor 1 and 2 reduced per hit cap to bring it closer in line with having defender.
ADDED
Vehicle Repair tool and kits. Quality matters on the kits to improve repair chance. Master Mechanics have the best chance to repair any vehicle including disabled vehicles.
UPDATED
Force Armor 1 and 2 will now benefit from Master Enhancer reducing force cost per hit.
ADDED
SEA Tool - Combines, Splits and Removes SEAs at a 25% chance increasing from mastery of Tailor or Armorsmith.
UPDATED
Armorsmith grind xp increased by 500% Craft Armor Upgrade Kits and Ubese Armor Shirts to complete your grind 500% faster.
UPDATED
Force Armor 1 & 2 now have their max force cost capped at 45 and 50 respectively. Once the incoming damage is higher than 667 the force cost will cap at 50 force per hit. This will half the force cost it was previously at the same amount of damage and significantly lower it for damage 670+.
ADDED
15 to 30 second cooldown (NOSPAWNAREA) to all lairs after they are destroyed.
NOTE
Unstable Lightsaber blades will now have more visible lightning effects.